![]() It provides Clara with a flat 10% damage reduction and Counters enemies marking them with Mark of Counter. Talent: Clara’s main source of damage and what defines her gameplay. With how this skill works you will most of the time want to have a relatively low SPD stat to have a high uptime on your buffs. In addition Counter receives additional effects such as when an ally is attacked it procs Counter and its multiplier is increased by x% while also dealing damage to enemies adjacent to its main target. Ultimate: Clara’s Ultimate applies an additional 20% DMG reduction and greatly increases the chance of being attacked for 2 turns. ![]() ![]() You will most likely want to be using this skill every turn you get with Clara to help with energy generation for her Ultimate and most likely the enemy should have a Mark of Counter already applied to them. Skill: Deals Physical damage to all enemies on the field and if enemies have a Mark of Counter applied to them it deals additional Physical DMG. Additionally, since you will most likely be applying Mark of Counter to enemies, your skill will have its damage improved this means there will be even less of a reason to use her Basic. Recommended Skill Level Priority: Ultimate > Talent > Skill > BasicĬlara is a 5* Destruction character that is only available via gacha, her playstyle is extremely reactive and mostly consists of waiting for enemies to attack her or her allies to proc Counters.īasic: Nothing much to talk about here Clara has the same normal attack as most other characters do, and ideally, in a hyper-carry team for Clara you do not want to be using her Basic. ![]()
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